UNCHIRP is a plug-in for removing the most obnoxious artifacts associated with lossy audio encoding and other FFT based processes, such as spectral de-noising. Reduce musical noise, suppress high frequency chirping (also known as underwater sound, warbling or the tweeties), fix transient smearing, and restore lost high frequencies – UNCHIRP does it all in one go. If you need to salvage poorly encoded music, speech that has gone through a low bit rate uplink, material that has been de-noised too strongly, or footage recorded with consumer mobile devices – or if you simply want to add contour and vibrance to already great sounding recordings – UNCHIRP is your (only) friend.
The UNCHIRP features at a glance:
Suppression of high frequency "chirping" artifacts.
Reduction of "musical noise" artifacts.
Transient Synthesis to augment or replace smeared, over-limited or otherwise compromised transients.
Psycho-Acoustically optimized Treble Boost circuit with Enhance and Excite modes.
Break-Point Curve Editor based frequency-dependent processing.
Side-only algorithm mode for working with joint-stereo encoded material.
HD algorithm mode for increased quality processing with higher CPU load (off-line processing recommended).
SYNC parameter allows processing to be synchronized to signal transients for increasing clarity.
Output limiter for unsupervised use in batch processing applications.
Highly time-efficient workflow and UI.
Heard on countless songs in multiple genres worldwide, ORANGE VOCODER AU is indeed THE classic software vocoder plug-in. Originally developed by Prosoniq in 1998, ORANGE VOCODER has since evolved through numerous iterations, always staying at the cutting edge right to this day. It has a reputation for being the single most transparent sounding and flexible vocoder plug-in available...and we at Zynaptiq agree.
ORANGE VOCODER features a built-in 32-voice synthesizer, 8 different vocoder algorithms ranging from analog modelled circuits to far-out digital cross-synthesis modes, filter-bank freezing and reverb, a 10-band graphic EQ, and more...a dream-machine for creating new sounds!
The ORANGE VOCODER features at a glance:
Realtime vocoder effects plug-in for the Apple AudioUnits (AU) format.
Flexible Carrier/Modulator Routing, including side-chain input.
Integrated 32-voice virtual analog synthesizer.
8 unique vocoder algorithms.
HF Passthrough & Voiced/Unvoiced Detector with noise generator.
Filterbank Freeze & Filterbank Reverb.
10-band Graphic EQ with Analyzer.
Integrated Hall Reverb.
UNFILTER is a real-time plug-in that removes filtering effects, such as comb filtering, resonance, or excessive equalization – effectively linearizing the frequency response of a signal automatically. UNFILTER can also apply a detected filter response to another signal, or export it to disk as an impulse response, and can even perform mastering grade adaptive, free-form, and graphic equalization. Whether you're in music production, film post, game audio, broadcast, sound design, forensics, or engineering – UNFILTER makes time-consuming and often impossible tasks as effortless as adjusting one control.
The UNFILTER features at a glance:
Automatically detect and remove resonances, equalization, roll-offs and the effects of comb filtering from musical, location, dialog and surveillance recordings.
Apply the measured filter response to other signals to place them in the same "acoustic world".
Export the measured filter response to or import it from a linear- or minimum-phase impulse response file (WAV).
Mastering grade adaptive, free-form and graphic equalization.
Extremely steep 96dB/octave shelving high-pass filter.
Output limiter for unsupervised use in batch processing applications.
Highly time-efficient workflow and UI
For an overview of the use cases for UNFILTER in sound for picture, music production/mastering, sound design, broadcast or forensics, please have a look at the UNFILTER applications page.
Fix The UNfixable, UNleash Sonic Detail
The REPAIR Bundle: all three of our UN-Plugins, one UN-dispensable toolkit. Boost or suppress reverb in your music, field or dialog recordings and fine-tune overall clarity – with award-winning quality – using the critically acclaimed UNVEIL. Remove resonances, roll-offs, comb-filtering and solve any EQ problem (including mastering applications) automatically, and with the highest precision and quality available using our award-winning UNFILTER. Restore poorly encoded audio and add clarity, definition and punch to your recordings with UNCHIRP. Whether you are a sound designer, re-recording mixer, mixing engineer, music producer or dialog editor, the REPAIR Bundle will save you massive amounts of time while providing unbeatable results!
What's included in the REPAIR Bundle:
UNVEIL: De-Reverberation & Signal Focusing Processor.
UNFILTER: Adaptive Tonal Contour Linearization.
UNCHIRP: Codec Artifact Removal & Transient Retrieval.
From beautifully shimmering detuned guitar widening and glassy ambient octave-shift tails, to surreal ambiences, starship drones, alien, monster, and robot voices — WORMHOLE is the new indispensable multi-effects powerhouse for sound designers, music producers and film composers alike. Combining ultra-clean pitch/frequency shifting, eccentric spectral warping, dual lush reverbs, and unique dry/wet morphing, WORMHOLE delivers sounds so unearthly you’ll swear they’re from a parallel universe.
The key WORMHOLE features at a glance:
High-quality multieffects processing ranging from the sublime to the extreme.
WARP spectral inversion & warping module.
SHIFT unique topology combined pitch-/frequency-shifting module with SMOOTH, TIGHT and two DETUNE modes.
Dual lush randomized hall reverbs.
Unique dry/wet morphing.
Very wide +- 4 octaves pitch-shift and +-4000Hz frequency shift range, fully aliasing free, with 96dB/oct (!!) carrier and side-band attenuation.
Wouldn't it be cool to have a reverb that auto-magically adapts to your sound and blends with perfection? A reverb that doesn't clutter up your mix, and doesn't push your sounds into the background. A reverb designed to sound beautiful and lush, rather than just realistic. A reverb so organically smooth it's as if your sounds had a longer sustain to begin with. A reverb that loves creating organic ambient sonic textures.
We thought so. Say "hello" to ADAPTIVERB.
The key ADAPTIVERB features at a glance:
Revolutionary new reverberation approach with unique sonic characteristics.
Bionic Sustain Resynthesis creates stunningly organic tails, eliminating noisy components from the input for clear, harmonic results free of graininess.
Harmonic Contour Filter (HCF) circuit for removing effect components not in tune with the input, a captured harmonic fingerprint, or a set of notes defined using an on-screen keyboard.
Filtering and pitch quantization based HCF Keyboard modes to conform the effect to a specific key.
HCF HOLD mode for creating cross-filtering effects.
Ray Tracing and Allpass based reverb engines.
Input FREEZE function for creating drones, pads or infinite reverb type sounds.
SIMPLIFY function that recreates the input’s harmonic content with a small amount of oscillators for additive synthesis type sounds — without the warbliness.
RICHNESS parameter for adding octave, fifth or unison interval harmonics into the reverb.
Pre-Processing section including harmonic synthesis based AIR.
More than 400 presets covering a broad range of effects, including bread-and-butter reverbs, “invisible” reverbs, instrument-/voice-colored reverbs, cross-filtering, adaptively filtered delays, and pads/drones that play without input signal.
MIDI control of all key parameters.
UNVEIL is a real-time, de-mixing based plug-in that allows attenuating or boosting reverb components within a mixed signal of any channel count, including mono sources, as well as modifying reverb characteristics. Additionally, UNVEIL allows you to bring the key features of a recording into focus, or move them to the background, by attenuating or boosting perceptionally less important signal components. Based on our proprietary, artificial intelligence based MAP (Mixed-Signal Audio Processing) technology, UNVEIL allows fixing previously unusable location audio and dialog, tightening up live music recordings, removing reverb and “mud” from musical signals, as well as creative sound design.
Detail | Clarity | Density | LoudnessINTENSITY is a new kind of audio processor for mixing, mastering and sound design. Built on techniques typically found in facial recognition algorithms, INTENSITY brings out a sound’s inherent detail, increases its perceived loudness and density, and adds insane amounts of clarity. The unique algorithm carves out important signal features – making sounds sound more like themselves – and is operated with essentially one control. Between the proprietary algorithm and an optional soft-knee saturating limiter in the plugin’s output stage, INTENSITY also excels at attaining maximum loudness and creating a beautifully aggressive tone.
The key INTENSITY features at a glance:
Mastering-grade processing for more detail, clarity, density and loudness.
Intuitive and fast workflow using a streamlined set of controls.
Proprietary INTENSITY circuit with optional frequency-dependent BIAS function.
Additional precision soft-knee saturating limiter at the output stage.
Think "Compressor"So what IS this thing, then? You can think of INTENSITY like an infinite-band compressor operating in relative terms – whose time constants are zero, and which is controlled by an artificial intelligence at audio rate – making it possible to adjust the process with essentially just one knob.
Or Actually, do NOT Think "Compressor"Well, except that this description would be completely inaccurate, as INTENSITY is absolutely NOT a compressor, and works in a completely different way. There's no RMS detector, no threshold, no ratio, no attack or release time. It doesn't pump or modulate in any other way. It doesn't overshoot and it works regardless of absolute levels and input type.
That said, the compressor analogy does serve to give you an idea of when to use it and what for.
Across the BoardINTENSITY is equally suited for processing individual tracks like speech, SFX, instruments – including guitars, bass and piano – as well as full mixes, multi-channel film stems, drum busses, and other complex content. This makes INTENSITY an indispensable tool for music producers, mastering engineers, sound designers, video producers, broad/podcasters, forensics professionals, audiophiles, or virtually anyone to quickly and easily add clarity, definition, and perceived loudness to their audio projects.
Fast, Faster, INTENSITYThis plugin is probably the fastest way to get great sound. No kidding. The actual, real-world usage story goes pretty much exactly like this:
Insert plugin
Adjust INTENSITY amount
Enjoy the result.
In some cases, you may additionally:
Adjust BIAS Amount and/or Curve
Switch LEVEL COMPENSATION off
Activate the saturation.
...that is literally it.
TL;DR – Summarize that in Plain English, Please.OK, we'll drop the geek.
It's a high-tech thing that makes everything sound way more awesome.Which is why we call it The AWESOME!-Knob in our offices.Put it on everything, all of the time. Be careful, it's highly addictive.Plain enough? :-)
Funktionen:
MASTER Bundle bestehend aus drei Plugins für den Mastering Prozess.
AU (32/64 Bit), AAX Native (32/64 Bit), VST 2.4 (32/64 Bit), VST 3 (32/64 Bit).
UNFILTER: Adaptive Tonal-Contour-Linearisierung.
UNMIX::DRUMS: Schlagzeug im Mix verstärken oder abschwächen.
INTENSITY: Verdichte den Sound und behalte bei hoheer Lautheit alle Details.
Boost Or Attenuate Drums In Mixed Music
UNMIX::DRUMS is the world’s first audio plugin that allows attenuating or boosting drums in mixed music, in real-time. Using advanced source signal separation (a.k.a. de-mixing, unmixing, sound extraction, sound isolation) technology under the hood, UNMIX::DRUMS provides frequency dependent drum level control that ranges from up to +18dB of boost to virtually complete removal* – while always sounding great. Whether used on a full mix or on a drum bus, UNMIX::DRUMS can be used to shape and enhance the impact of your drums in a unique new way. Sporting an intuitive multi-level GUI, frequency dependent control of key parameters, a sample accurate sub-bass (re)synthesizer, our high-precision analyzer display, M/S operation and an output limiter, UNMIX::DRUMS opens up exciting new options for mastering, music production, sample-based music creation, mash-up artists, remixers and DJs.
* Actually achievable amounts depend on input signal specifics.
The UNMIX::DRUMS features at a glance:
Source Separation-Based Control of Drum Level in Mixed Music.
SMOOTH and PUNCHY Boost Modes.
Sample-Accurate Sub-Bass (Re)Synthesizer.
Frequency Dependent Control of Key Parameters.
Intuitive 3-way GUI Design.
Turn It Up (or Down).
UNMIX::DRUMS is your after-the-fact fader for the drums. It takes a mixed music input and allows you to change the level of the drums relative to everything else, in real-time. Attenuate the drums to "headphone bleed" levels, or make them sit squarely in your face – the choice is yours. Adjust DRUM LEVEL and THRESHOLD, done. UNMIX::DRUMS Frequency Selective Boost Curve
Impact Shaping.
UNMIX::DRUMS doesn't only work with mixed music – you can slap it onto a drum buss, too. Adjusting DRUM LEVEL frequency dependently - using our slick breakpoint editor in the CURVES view - lets you shape the impact and punch of your drums like never before. Without touching a compressor or transient processor, and even if they're inside a full mix. We call this impact equalization. As drum punch connoisseurs, we're proud to say: It's simply awesome. UNMIX::DRUMS Boost Mode Selector Pull-Down
Smooth Punch, Punchy Smoothness.
Speaking of punch: UNMIX::DRUMS offers two boost modes, SMOOTH and PUNCHY. The SMOOTH mode was designed with a dry, organic sound in mind, for natural sounding medium boost situations, as well as pre-processing for drum extraction applications. PUNCHY produces a very snappy, tight sound that can really make the drums jump at you. Both modes allow boosting the drum reverb, too, SMOOTH focusing on early reflections and PUNCHY on long reverb tails. UNMIX::DRUMS Sample Accurate Sub Bass (re)Synthesizer
Off The Richter Scale.
UNMIX::DRUMS features the world's first and only sample accurate sub-bass (re)synthesizer. Adding punchy and clean low frequency energy to your music or drums has never been easier. Simply raise the BASS SYNTH slider to taste – no level instabilities, false triggers or phase cancellation included. Whether subtly extending the frequency range on a jazz master or creating earth shattering club beats of woofer destruction, the onboard BASS SYNTH delivers – with minimal effort. UNMIX::DRUMS Drum Level macro Switches
Workflow Monster.
UNMIX::DRUMS features an intuitive 3-way Graphical User Interface design. Rather than cluttering up your workspace, this layout ensures you see only the parameters you need to see – when and if you need them. With its level compensation feature, M/S processing, a hard-knee limiter, "kill-switch" style drum level macro buttons, and a plethora of carefully hand-crafted factory presets, UNMIX:DRUMS delivers stunning results, easily and in an instant.
PITCHMAP is the world's first and only plug-in that allows processing the pitch of individual sounds within mixed signals in real-time. It lets you change the melodies and harmonies of any recording by simply playing your own on a MIDI keyboard or creating a pitch map using our stream-lined GUI, and optionally corrects any tuning issues at the same time. As if that weren't enough, PITCHMAP provides functions to suppress individual sounds within a mix, and can apply advanced synthesizer-like sound transformations to your audio. In short, it is an inspiring musical instrument, a precision corrective tool and the only processor that literally lets you shape music with your hands.
PITCHMAP has so many uses we haven't yet discovered all of them ourselves. Here's a couple of the applications we're aware of:
Engineers can correct tuning inaccuracies in mixed recordings
Composers can try different harmonies for their works in an immediate, hassle-free and inspiring manner
Music producers that work with sampled material can now sculpt the music inside the samples as if they were clay in the hands of a potter
DJs can adapt the key/scale of their songs to fit into a seamless set
Sound designers get a bunch of unique new ways of creating the sounds that make the films and games of today so immersive
Mash-Up artists and Re-Mixers now spend minutes instead of hours (or days) adapting the components they use to fit each other
Rapid song/score prototyping using existing recordings that can be transformed to be something new on-the-fly
Mix element suppression under MIDI control
Creating unique synthesizer sounds based on a live input
Create instant remixes and professional accompaniment tracks directly from your favorite songs or play list
MAP That Pitch
Based on our Mixed-Signal Audio Processing technology (MAP), PITCHMAP internally de-mixes the input signal into individual sounds, including their harmonics and transients. This technique is quite literally rocket science, and is done using perceptive modeling and pattern recognition techniques also used in artificial intelligence applications. The separated sounds can then be individually tuning-corrected and mapped to other pitches, a process we call Pitch Mapping. MAP also enables PITCHMAP's simple-to-use, yet very effective functions for suppressing or isolating mix elements. In real-time, of course.
Natural
Our MAP process is based on a model of the human perceptive system, including the cochlea and the brain region responsible for interpreting its data. Hence our process is inherently very natural sounding with correct settings and reasonable amounts of pitch modification. The human voice, however, has a very specific sonic topology that is very different from any musical instrument, and human hearing is trained to detect even the most subtle sonic variations in a voice. As a result, processing voice simultaneously with other instruments has been a challenge in the past. To accommodate for this, we've added an extra layer of intelligence that recognizes voice elements and processes them separately. We've called this Natural Mode.
Electric & Creative
Certain pitch correction algorithm artifacts have become quite popular. We've got those, too, if you want them. But our MAP process has more sonic options than that. We've added parameters called Purify and Electrify that allow making your sound more or less synthetic sounding, and threw in a polyphonic Portamento option named Glide, for good measure. In combination with the live MIDI function, these parameters can basically turn PITCHMAP into a unique synthesizer allowing some very far out sound design.
No PhD Required
Although the DSP code itself is insanely complex, the process of Mapping Pitch is as simple as playing some notes on a MIDI keyboard or dragging sliders on our super-slick GUI to assign source pitches to target pitches. Or you can let your computer do the pitch mapping by using dedicated macro controls to go from one key/scale to another with just a couple of clicks. Changing pitches in a mixed signal has never been so intuitive and musical. Instant correction of tuning issues, straight-forward re-harmonisation or intricate restructuring of a composition's pitches... the choice is yours, PITCHMAP does the rest.
Lightning Fast
To increase workflow efficiency even more, we've provided comprehensive Snapshot functionality. 8 Snapshot slots let you compare multiple settings, adapt the process to different parts of a recording individually and create parameter automation without a headache. Summed up, PITCHMAP gives you near-instant results while at the same time giving you access to every little detail.
_TITAN is 500 series compatible rack frame which implements ng500 connector and GCon protocol.
_TITAN is complete recall system designed to provide total integration with your beloved analogue equipment. It implements special connector which is part of new open standard “ng500” – “Next Generation 500 series” where modules can be designed to communicate with outside environment to support digital recall or any other vendor specific functionalities. “ng500” connector is compatible with most of standard 500 series modules* and allows total integration with GCon compatible modules. _TITAN supports USB connection, which can be used to directly connect workstation to your modules, and Ethernet connection where modules can be accessed through LAN network (currently only one subnet is supported). Documentation along with dedicated software framework (including high level API and firmware drivers) will be part of GCon open specification and each vendor can acquire it for free.
Features:
GCon compatible frame which allows to commnicate with modules through single connection.
USB connection to manage up to 10 modules.
Ethernet connection (UDP based) to manage up to 10 modules (LAN single subnet).
GConManager application which allows to manage stereo links.
Internal audio signals are routed into special connector (I.A.C. “Internal Audio Connector”) accessible on 10th slot, which allows integration with “Summing Modules” or “Audio interfaces”.
Stereo links are integrated with modules, and pressing “Link” button on modules which supports GCon protocol (e.g. _Mimas) sets stereo link on the _Titan.
Open Specification – documentation and software framework including communication drivers for any Vendor that would like to adopt to this standard.
10 slots with ng500 series connector.
Remote firmware upgrade – _Titan & all modules inside can be upgraded remotely through USB or Ethernet connection.
XLR sockets in/out for each slot.
Internal stereo link switches which can be also managed through GConManager standalone application.
Linear power supply capable to deliver 5A of power.
Power mode switch – 115V/230V
Supercarrier II is a second generation of our very popular Supercarrier I – 500 series standardized chassis. It features 11 slots with innovative ISP technology.ISP – Independent Slot Power – is a solution which makes a huge breakthrough in 500 series powering system, it allows best accommodation for even most demanding 500 series modules. So what it is all about ? The answer is very simple – based on the ISP technology, each slot is individually supplied with linear power, causing each module to work in totally isolated, and independent way. To say it simple, it is like each of 11 modules would work in separate 500 series frames, what makes it ideal environment for your beloved hardware – without any interference, noise, pops or clicks. To separate each slot even more, we introduced a tantalum caps for each slot to clean the whole frequency spectrum from any other unwanted noise. The chassis itself, is powered by big 100W toroid external supply.
Features:
11 slots
ISP (Independent Slot Power) technology
Tantalum caps on each slot
XLR sockets in/out for each slot
DB-25 socket for first 8 slots
Internal stereo link switches
Linear power supply capable to deliver 5A of power
Power mode switch – 115V/230V
Feartures:
world class compressor sound
GCon – innovative High-speed USB/Ethernet protocol
fully digitally controlled analog circuit
Saturation Mode – special mode of operation which allows to saturate signal using gain staging between IN and OUT transformers
fully balanced in/out by Carnhill transformers
USB computer connection
VST2/VST3/AAX/AAX DSP/AU (MAC/PC) control plugin
dedicated stereo plugin to manage two devices
integrated hardware A/B function
digital sidechain from DAW to compressor
4 touch sensitive encoders (allow to record automation of all parameters to DAW in real time)
true bypass
selectable VU(in/out)/GR meter
+24dBu of headroom
It implements famous bus compressor design made with best components available on the market. Unit is fully compatible with GCon protocol which allows complete parameters management over USB or through open specification 500 series frame – _TITAN. Besides its vintage and transparent nature, unit itself implements many modern features which brings extreme flexibility to shape your sound – like parallel compression or configurable harmonic distortion.
Features:
famous bus compressor design with usage of best analogue components,
compatible with GCon – innovative High-speed USB/Ethernet protocol,
digitally controlled and isolated analog circuit
direct USB connection to control analogue device with usage of VST2/VST3/AAX plugins.
hardware A/B settings switch,
digital sidechain – side chain signal can be sent from the plugin itself (DAW) to the compressor,
3 touch sensitive encoders allow record automation of particular parameters (Threshold, Mix, Make Up) in DAW,
true bypass
accurate analogue GR meter and its precise simulation implemented in the plug-in itself,
THD – harmonic distortion with two modes (Medium & High),
Mix knob which allows parallel compression,
free software and firmware upgrades,
+24dBu of headroom
Main features summary:
100% analog device with +24dBu of headroom
True stereo tube “vari-mu” style compressor
High voltage tube operation
Input CARNHILL transformers
Input and output level control for maximum flexibility
Mix knob for parallel compression
THD – harmonic distortion with two modes (Medium & High)
SIDE CHAIN FILTERS – 3 high pass filters at 60,90 and 150 Hz
500 series and ng500 (e.g. _TITAN) series compatible
Total Recall and plugin control compatible with most DAWs.
Analog automation in DAW
Other features:
Fully digitally controlled and isolated analog circuit
Digital recall can be achieved by connecting unit directlythrough front panel mini USB socket, or using it inside _TITAN chassis
4 touch sensitive encoders allow record automation of particularparameters (Threshold, Mix, Make Up) in DAW
True bypass
Accurate analogue GR meter and its precise simulation implemented in the plug-in itself
Free software and firmware upgrades